fix radio table
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c49eb98efb
commit
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@ -1,9 +1,12 @@
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<template>
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<template>
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<div v-if="items">
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<div v-if="items">
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<h1>Radio</h1>
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<h1>Radio</h1>
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<table class="table table-hover table-borderless">
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<table class="table table-hover table-borderless table-numbered">
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<thead>
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<thead>
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<tr>
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<tr>
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<th>
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#
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</th>
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<th class="text-left">
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<th class="text-left">
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Title
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Title
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</th>
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</th>
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@ -13,9 +16,17 @@
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</tr>
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</tr>
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</thead>
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</thead>
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<tbody>
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<tbody>
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<tr v-for="(item, index) in items" :key="index"
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<tr v-for="(item, index) in items"
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:class="{'active': item.id === playingTrackId}">
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:key="index"
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<td @click="play(index)">
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:class="{'active': item.id === playingTrackId}"
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@click="play(index)">
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<td>
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<button>
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<Icon class="icon" :icon="isPlaying && item.id === playingTrackId ? 'pause-fill' :'play-fill'" />
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<span class="number">{{ index + 1 }}</span>
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</button>
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</td>
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<td>
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{{ item.title }}
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{{ item.title }}
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<div>
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<div>
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<small class="text-muted">
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<small class="text-muted">
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@ -49,6 +60,7 @@
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computed: {
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computed: {
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...mapGetters({
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...mapGetters({
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playingTrackId: 'player/trackId',
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playingTrackId: 'player/trackId',
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isPlaying: 'player/isPlaying',
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}),
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}),
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},
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},
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async created() {
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async created() {
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@ -188,6 +188,9 @@ export const playerModule: Module<State, any> = {
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trackId(state, getters): number {
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trackId(state, getters): number {
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return getters.track ? getters.track.id : -1
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return getters.track ? getters.track.id : -1
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},
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},
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isPlaying(state): boolean {
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return state.isPlaying
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},
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progress(state) {
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progress(state) {
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if (state.currentTime > -1 && state.duration > 0) {
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if (state.currentTime > -1 && state.duration > 0) {
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return (state.currentTime / state.duration) * 100
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return (state.currentTime / state.duration) * 100
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