init
This commit is contained in:
@@ -0,0 +1,5 @@
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.pio
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.vscode/.browse.c_cpp.db*
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.vscode/c_cpp_properties.json
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.vscode/launch.json
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.vscode/ipch
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Vendored
+10
@@ -0,0 +1,10 @@
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{
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||||
// See http://go.microsoft.com/fwlink/?LinkId=827846
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// for the documentation about the extensions.json format
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"recommendations": [
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"platformio.platformio-ide"
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],
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"unwantedRecommendations": [
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"ms-vscode.cpptools-extension-pack"
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]
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}
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@@ -0,0 +1,37 @@
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This directory is intended for project header files.
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A header file is a file containing C declarations and macro definitions
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to be shared between several project source files. You request the use of a
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header file in your project source file (C, C++, etc) located in `src` folder
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by including it, with the C preprocessing directive `#include'.
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```src/main.c
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#include "header.h"
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int main (void)
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{
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...
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}
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```
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Including a header file produces the same results as copying the header file
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into each source file that needs it. Such copying would be time-consuming
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and error-prone. With a header file, the related declarations appear
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in only one place. If they need to be changed, they can be changed in one
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place, and programs that include the header file will automatically use the
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new version when next recompiled. The header file eliminates the labor of
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finding and changing all the copies as well as the risk that a failure to
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find one copy will result in inconsistencies within a program.
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In C, the convention is to give header files names that end with `.h'.
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Read more about using header files in official GCC documentation:
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* Include Syntax
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* Include Operation
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* Once-Only Headers
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* Computed Includes
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https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
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+46
@@ -0,0 +1,46 @@
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This directory is intended for project specific (private) libraries.
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PlatformIO will compile them to static libraries and link into the executable file.
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The source code of each library should be placed in a separate directory
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("lib/your_library_name/[Code]").
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For example, see the structure of the following example libraries `Foo` and `Bar`:
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|--lib
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| |
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| |--Bar
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| | |--docs
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| | |--examples
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| | |--src
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| | |- Bar.c
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| | |- Bar.h
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| | |- library.json (optional. for custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
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| |
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| |--Foo
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| | |- Foo.c
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| | |- Foo.h
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| |
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| |- README --> THIS FILE
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|
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|- platformio.ini
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|--src
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|- main.c
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Example contents of `src/main.c` using Foo and Bar:
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```
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#include <Foo.h>
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#include <Bar.h>
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int main (void)
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{
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...
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}
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```
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The PlatformIO Library Dependency Finder will find automatically dependent
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libraries by scanning project source files.
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More information about PlatformIO Library Dependency Finder
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- https://docs.platformio.org/page/librarymanager/ldf.html
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@@ -0,0 +1,128 @@
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#include "hardware_serial.hpp"
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ProtoSerial::ProtoSerial()
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: serial(nullptr), initialized(false), currentState(WAITING_FOR_LENGTH),
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payloadLength(0), messageAvailable(false) {
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receivedMessage = INCOMING_MESSAGE_INIT;
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}
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ProtoSerial::~ProtoSerial() {
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if (serial) {
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delete serial;
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}
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}
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void ProtoSerial::begin(int rxPin, int txPin, long baud) {
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if (serial) {
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delete serial;
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}
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#ifdef ESP32
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serial = new HardwareSerial(1); // Use UART 1
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serial->begin(baud, SERIAL_8N1, rxPin, txPin);
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#elif defined(ESP8266)
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serial = new SoftwareSerial(rxPin, txPin);
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serial->begin(baud);
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#endif
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initialized = true;
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currentState = WAITING_FOR_LENGTH;
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payloadLength = 0;
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messageAvailable = false;
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}
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bool ProtoSerial::sendMessage(const OutgoingMessage& message) {
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if (!initialized || !serial) {
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return false;
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}
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uint8_t buffer[OUTGOING_MESSAGE_SIZE];
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// Create a stream that writes to our buffer
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pb_ostream_t stream = pb_ostream_from_buffer(buffer, sizeof(buffer));
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// Encode the message
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if (!pb_encode(&stream, OUTGOING_MESSAGE_FIELDS, &message)) {
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// Encoding failed
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return false;
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}
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uint16_t messageLength = stream.bytes_written;
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// Send the length first (as two bytes, little-endian)
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serial->write((uint8_t*)&messageLength, sizeof(messageLength));
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// Send the actual payload
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serial->write(buffer, messageLength);
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// Ensure data is sent
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serial->flush();
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return true;
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}
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void ProtoSerial::update() {
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if (!initialized || !serial) {
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return;
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}
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switch (currentState) {
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case WAITING_FOR_LENGTH: {
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if (serial->available() >= sizeof(payloadLength)) {
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// Read the 2-byte length
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serial->readBytes((uint8_t*)&payloadLength, sizeof(payloadLength));
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// Protect against absurdly large lengths
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if (payloadLength > sizeof(payloadBuffer) || payloadLength == 0) {
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// Invalid length, reset
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payloadLength = 0;
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currentState = WAITING_FOR_LENGTH;
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} else {
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currentState = READING_PAYLOAD;
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}
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}
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break;
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}
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case READING_PAYLOAD: {
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if (serial->available() >= payloadLength) {
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// Read the payload
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serial->readBytes(payloadBuffer, payloadLength);
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// Process the message
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processReceivedMessage(payloadBuffer, payloadLength);
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// Reset for the next message
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currentState = WAITING_FOR_LENGTH;
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payloadLength = 0;
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}
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break;
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}
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}
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}
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bool ProtoSerial::hasMessage() const {
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return messageAvailable;
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}
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const IncomingMessage& ProtoSerial::getMessage() const {
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return receivedMessage;
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}
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void ProtoSerial::clearMessage() {
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messageAvailable = false;
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receivedMessage = INCOMING_MESSAGE_INIT;
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}
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void ProtoSerial::processReceivedMessage(uint8_t* buffer, uint16_t length) {
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// Reset the message
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receivedMessage = INCOMING_MESSAGE_INIT;
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// Create a stream from the buffer
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pb_istream_t stream = pb_istream_from_buffer(buffer, length);
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// Decode the message
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if (pb_decode(&stream, INCOMING_MESSAGE_FIELDS, &receivedMessage)) {
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messageAvailable = true;
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} else {
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// Decoding failed, do not set messageAvailable
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}
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}
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@@ -0,0 +1,87 @@
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#pragma once
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#ifdef ESP32
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#include <HardwareSerial.h>
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typedef HardwareSerial SerialType;
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#define SERIAL_TYPE HardwareSerial
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#elif defined(ESP8266)
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#include <SoftwareSerial.h>
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typedef SoftwareSerial SerialType;
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#define SERIAL_TYPE SoftwareSerial
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#else
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#error "Unsupported platform. Only ESP32 and ESP8266 are supported."
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#endif
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#include <pb_encode.h>
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#include <pb_decode.h>
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#include "hardware.pb.h"
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// Define the role of this device
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// Uncomment one of the following defines to set the role
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//#define HARDWARE_SERIAL_ROLE_CONTROL
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#define HARDWARE_SERIAL_ROLE_SENSOR
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// Based on role, define the message types
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#if defined(HARDWARE_SERIAL_ROLE_CONTROL)
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typedef hardware_SensorToControlMessage IncomingMessage;
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typedef hardware_ControlToSensorMessage OutgoingMessage;
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#define INCOMING_MESSAGE_SIZE hardware_SensorToControlMessage_size
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#define OUTGOING_MESSAGE_SIZE hardware_ControlToSensorMessage_size
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#define INCOMING_MESSAGE_FIELDS hardware_SensorToControlMessage_fields
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#define OUTGOING_MESSAGE_FIELDS hardware_ControlToSensorMessage_fields
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#define INCOMING_MESSAGE_INIT hardware_SensorToControlMessage_init_default
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#define OUTGOING_MESSAGE_INIT hardware_ControlToSensorMessage_init_default
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#elif defined(HARDWARE_SERIAL_ROLE_SENSOR)
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typedef hardware_ControlToSensorMessage IncomingMessage;
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typedef hardware_SensorToControlMessage OutgoingMessage;
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#define INCOMING_MESSAGE_SIZE hardware_ControlToSensorMessage_size
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#define OUTGOING_MESSAGE_SIZE hardware_SensorToControlMessage_size
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#define INCOMING_MESSAGE_FIELDS hardware_ControlToSensorMessage_fields
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#define OUTGOING_MESSAGE_FIELDS hardware_SensorToControlMessage_fields
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#define INCOMING_MESSAGE_INIT hardware_ControlToSensorMessage_init_default
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#define OUTGOING_MESSAGE_INIT hardware_SensorToControlMessage_init_default
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#else
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#error "Must define either HARDWARE_SERIAL_ROLE_CONTROL or HARDWARE_SERIAL_ROLE_SENSOR"
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#endif
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class ProtoSerial {
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public:
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ProtoSerial();
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~ProtoSerial();
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// Initialize with RX and TX pins
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void begin(int rxPin, int txPin, long baud = 9600);
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// Send a message
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bool sendMessage(const OutgoingMessage& message);
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// Check for incoming messages (non-blocking)
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void update();
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// Check if a message has been received
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bool hasMessage() const;
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// Get the received message (only valid if hasMessage() returns true)
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const IncomingMessage& getMessage() const;
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// Clear the received message
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void clearMessage();
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private:
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SerialType* serial;
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bool initialized;
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// Receive state machine
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enum RxState {
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WAITING_FOR_LENGTH,
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READING_PAYLOAD
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};
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RxState currentState;
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uint16_t payloadLength;
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uint8_t payloadBuffer[64]; // Max message size + some buffer
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IncomingMessage receivedMessage;
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bool messageAvailable;
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// Helper methods
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void processReceivedMessage(uint8_t* buffer, uint16_t length);
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};
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@@ -0,0 +1,28 @@
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; PlatformIO Project Configuration File
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||||
;
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||||
; Build options: build flags, source filter
|
||||
; Upload options: custom upload port, speed and extra flags
|
||||
; Library options: dependencies, extra library storages
|
||||
; Advanced options: extra scripting
|
||||
;
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||||
; Please visit documentation for the other options and examples
|
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; https://docs.platformio.org/page/projectconf.html
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[platformio]
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default_envs = esp8285
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[env]
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framework = arduino
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monitor_speed = 9600
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board_build.filesystem = littlefs
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lib_deps =
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miguelbalboa/MFRC522@^1.4.12
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adafruit/Adafruit NeoPixel@^1.15.1
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nanopb/Nanopb@^0.4.91
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custom_nanopb_protos =
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+<proto/hardware.proto>
|
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custom_nanopb_options =
|
||||
--error-on-unmatched
|
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[env:esp8285]
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platform = espressif8266
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board = esp8285
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@@ -0,0 +1,4 @@
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# Nanopb options for hardware.proto
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# LED configuration
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hardware.FadeParams.colors max_count:5
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@@ -0,0 +1,79 @@
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syntax = "proto3";
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package hardware;
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|
||||
// LED animation types
|
||||
enum LedAnimation {
|
||||
LED_ANIMATION_STATIC = 0;
|
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LED_ANIMATION_PULSE = 1;
|
||||
LED_ANIMATION_FADE = 2;
|
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LED_ANIMATION_FLICKER = 3;
|
||||
}
|
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|
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// Hardware configuration
|
||||
message HardwareConfig {
|
||||
uint32 hold_duration_ms = 1;
|
||||
bool override = 2;
|
||||
uint32 relay_pin = 3;
|
||||
uint32 sensor_rx_pin = 4;
|
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uint32 sensor_tx_pin = 5;
|
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LedConfig on_open_led = 6;
|
||||
LedConfig default_led = 7;
|
||||
LedConfig on_invalid_led = 8;
|
||||
bool enable_serial_sensor = 9;
|
||||
// repeated char sensor_api_key = 10;
|
||||
// bool enable_ws_sensor = 11;
|
||||
}
|
||||
|
||||
// LED configuration
|
||||
message LedConfig {
|
||||
// General properties that apply to all animations
|
||||
uint32 brightness = 1; // 0-255
|
||||
uint32 duration_ms = 2; // 0 for indefinite
|
||||
|
||||
oneof animation_params {
|
||||
StaticParams static_params = 3;
|
||||
PulseParams pulse_params = 4;
|
||||
FadeParams fade_params = 5;
|
||||
FlickerParams flicker_params = 6;
|
||||
}
|
||||
}
|
||||
|
||||
// Define the specific parameters for each animation type
|
||||
message StaticParams {
|
||||
uint32 color = 1;
|
||||
}
|
||||
message PulseParams {
|
||||
uint32 color = 1;
|
||||
uint32 speed_ms = 2;
|
||||
}
|
||||
message FadeParams {
|
||||
repeated uint32 colors = 1; // Fade between these colors
|
||||
uint32 speed_ms = 2;
|
||||
}
|
||||
message FlickerParams {
|
||||
uint32 color = 1;
|
||||
uint32 intensity = 2; // e.g., 0-100
|
||||
}
|
||||
|
||||
message RfidReading {
|
||||
uint32 card_id = 1;
|
||||
}
|
||||
|
||||
message SensorToControlMessage {
|
||||
uint32 sensor_id = 1;
|
||||
oneof payload {
|
||||
RfidReading rfid_reading = 2;
|
||||
// Add other sensor message types as needed
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
message ControlToSensorMessage {
|
||||
uint32 control_id = 1;
|
||||
oneof payload {
|
||||
LedConfig led_config = 2;
|
||||
// Add other control message types as needed
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,18 @@
|
||||
#include <Arduino.h>
|
||||
|
||||
// put function declarations here:
|
||||
int myFunction(int, int);
|
||||
|
||||
void setup() {
|
||||
// put your setup code here, to run once:
|
||||
int result = myFunction(2, 3);
|
||||
}
|
||||
|
||||
void loop() {
|
||||
// put your main code here, to run repeatedly:
|
||||
}
|
||||
|
||||
// put function definitions here:
|
||||
int myFunction(int x, int y) {
|
||||
return x + y;
|
||||
}
|
||||
+11
@@ -0,0 +1,11 @@
|
||||
|
||||
This directory is intended for PlatformIO Test Runner and project tests.
|
||||
|
||||
Unit Testing is a software testing method by which individual units of
|
||||
source code, sets of one or more MCU program modules together with associated
|
||||
control data, usage procedures, and operating procedures, are tested to
|
||||
determine whether they are fit for use. Unit testing finds problems early
|
||||
in the development cycle.
|
||||
|
||||
More information about PlatformIO Unit Testing:
|
||||
- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html
|
||||
Reference in New Issue
Block a user